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This teardown ran on an older analysis engine — since then: better cuts, sound kit, grounded scripts. Re-analyzing creates a fresh teardown (uses your normal quota); this one stays.
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What this video is doing
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No summary yet for this teardown — see The Cuts below for the shot-by-shot breakdown.
Signature cuts
{{ cutCount }}Each signature shot pulled straight from the source. Open one for the real clip and its first → last frames, and generate a per-cut brief — the recreation build-spec for that shot.
Loading your signature cuts…
Every shot detected and clipped straight from the source. This loads automatically — no click needed.
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Reverse-engineer · cut {{ detail.n }} of {{ detail.total }}
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Included
Reference frames
i First & last keyframes (gold) you feed your AI tool, plus every frame in between. Click any to inspect & save.First frame
Last frame
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Recreation prompt
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Frame-by-frame direction, the camera and lighting mechanics, and a build recipe written for your tools and your subject.
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You're only charged after the blueprint is stored — reopening it later is free, forever.
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Reading the keyframes and writing the blueprint — typically 40–80 seconds. Safe to switch tabs; it keeps working and saves itself.
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⟲ Blueprint this cut
Frame-by-frame direction, the camera and lighting mechanics, and a build recipe written for your tools and your subject — sign in to generate it.
See plans
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Cut analysis
◍
In this scene
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Open one in Cast for every angle + clean isolated cutouts.
Preview state
Has voice
No voice
In production this is set automatically from the video's audio — staged here so both screens are comparable.
The voice layer
The spoken track, lifted out
♪ on this video the vocal stem is mostly the song's singing — spoken dialogue is tagged separately in the transcript below
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No spoken track
This video has no voiceover. Nothing to isolate.
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Full track · click the waveform to scrub · the voice speaks in the lit segments
One pass lifts the voice out here, unlocks the isolated music over in Sound — and re-grounds this script from the voice track, so song lyrics never read as narration.
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Delivery
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Key topics
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“”
No script to analyze
This video has no narration — there are no spoken beats, hook or delivery to break down. The sound cues below are all that runs on the audio track.
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Each beat is a section; the spoken lines and sound cues that fall in its time range are listed beneath it.
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— no transcript lines in this range —
Sound cues
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The Blueprint
Recreation build-spec
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↓ Read below as the DNA an agent needs to rebuild a video like this — shot mix, angle mix, cadence and dominant style.
Shot mix · by type
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Angle mix
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Medium · how it's made
production origin — independent of the shot mix
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Recreation DNA · numbers to match
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Sound
How the audio is built
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Full mix — the complete original audio: voice + music + effects · click the waveform to scrub
Music only · the isolated score
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✦One pass unlocks Music here + Voice in Script.
Preparing the SFX bed…
✓ Full SFX bed ↓ download
✓ Full SFX bed ready
Music · segmented cuts
isolated score, sliced where the music actually changes
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SFX · isolated clips
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Cast & World
Everyone and everything recurring in the cut, pulled from the frames — Cast (people), Objects (props & products), Environments (locations). Pick one to see all its angles.
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Description
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Appears in
The cuts it shows up in — jump straight to one.
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Not tracked to a specific cut — every appearance is in the strip above.
Look & frames
64 frames64 frames read at a 3-second interval — scrub the bird's-eye scan and grab any still.
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Frame · {{ lookLb.ts }}
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Save any still to your library from the ☆ on the frame.
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Make it yours
Duplicate this shot and swap in your own face or style — same framing, same light, your subject.
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click to scrub · ← / → to step
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